Devblog #2 – Verticality in Domenation’s level design
Verticality in Domenation’s level design Introduction Verticality is a core element in level design, even more so in multiplayer shooters because of the advantage it
Verticality in Domenation’s level design Introduction Verticality is a core element in level design, even more so in multiplayer shooters because of the advantage it
Changing the traditional battle royale’s storm How the gameflow changes completly by using pulse and domes Introduction Battle Royale shooters have always been characterized by